Build Engineer

Madfinger Games  |   Location: Brno  |   Type of Contract: Full-time

WHAT IS YOUR MISSION?

  • Establishing and improving the CI/CD system to ensure consistent builds and later releases.
  • Guaranteeing the availability of ready-to-deploy builds and binaries for all platforms.
  • Establishing and improving the tooling of our pipelines to ensure an efficient work environment for developers.
  • Handling troubleshooting of build issues.
  • Implementing and integrating tools and applications that boost the programmers' productivity.
  • Participating in knowledge sharing and other initiatives that aim to maintain excellent technical knowledge.

WHO WILL FIT IN WITH US?

  • 3+ years of work experience as a Build Engineer on titles for PC/consoles.
  • Shipped at least one premium title in Unreal Engine.
  • Experience with TeamCity, Horde, or equivalent build system.
  • Skilled with Perforce or equivalent SCM.
  • Proficient communication in English.
  • Very high standard of communication skills and teamwork.
  • You are hopelessly excited about online multiplayer games.
  • Experience with Unreal Game Sync (UGS), BuildGraph, Horde, Unreal Insight, or Gauntlet is an advantage.
  • Proficiency in Steamworks is a plus.

WE CAN OFFER YOU:

  • A dream team, of course. Full of gaming enthusiasts.
  • A modern gaming office - a space not only for work but also for relaxation and socializing in our Relax room.
  • Transparent working environment with open communication.
  • Benefits package - 5 weeks of vacation, flexible working hours, a lump sum for meal vouchers, on-site gym, and sponsored massages.
  • Sabbatical leave after seven years working for the company.
  • Employee referral program.
  • An opportunity to meet the other colleagues not only at work but also at various social and teambuilding events in and out of the office.
  • Relocation package for EU foreigners.