Build Engineer
WHAT IS YOUR MISSION?
- Establishing and improving the CI/CD system to ensure consistent builds and later releases.
- Guaranteeing the availability of ready-to-deploy builds and binaries for all platforms.
- Establishing and improving the tooling of our pipelines to ensure an efficient work environment for developers.
- Handling troubleshooting of build issues.
- Implementing and integrating tools and applications that boost the programmers' productivity.
- Participating in knowledge sharing and other initiatives that aim to maintain excellent technical knowledge.
WHO WILL FIT IN WITH US?
- 3+ years of work experience as a Build Engineer on titles for PC/consoles.
- Shipped at least one premium title in Unreal Engine.
- Experience with TeamCity, Horde, or equivalent build system.
- Skilled with Perforce or equivalent SCM.
- Proficient communication in English.
- Very high standard of communication skills and teamwork.
- You are hopelessly excited about online multiplayer games.
- Experience with Unreal Game Sync (UGS), BuildGraph, Horde, Unreal Insight, or Gauntlet is an advantage.
- Proficiency in Steamworks is a plus.
WE CAN OFFER YOU:
- A dream team, of course. Full of gaming enthusiasts.
- A modern gaming office - a space not only for work but also for relaxation and socializing in our Relax room.
- Transparent working environment with open communication.
- Benefits package - 5 weeks of vacation, flexible working hours, a lump sum for meal vouchers, on-site gym, and sponsored massages.
- Sabbatical leave after seven years working for the company.
- Employee referral program.
- An opportunity to meet the other colleagues not only at work but also at various social and teambuilding events in and out of the office.
- Relocation package for EU foreigners.
Madfinger Games looks for