Engine Render Programmer

Bohemia Interactive  |   Location: Brno /  |   Type of Contract: Full-time

Job Description

Your main task will be to contribute to research and development of our new Enfusion Engine, which will serve as the technical backbone of our future games. You’ll develop new renderer features, post-processes, visual effects and will cooperate with other developers that work on our games. You’ll also be working on the technologies and tools used for creating large-scale game environments, and on tools that our community will use for creating their own user mods.

More information about the Enfusion Engine https://enfusionengine.com/for-developers

Requirements

  • Routine C++ knowledge
  • Strong OO design understanding
  • Math and linear algebra skills
  • Teamwork and communication skills
  • Good spoken and written English
  • Good knowledge of a DirectX API (or OpenGL, Metal, Vulkan)
  • Good knowledge of HLSL (or GLSL, Metal Shading language)
  • Personal or professional project as a reference

Welcomed skills

  • Previous experience in a game industry
  • Passion for video games
  • Knowledge of DX12 or Vulkan API
  • Experience with game consoles development (X1, PS4)
  • Experience with CPU/GPU optimizations

Benefits

  • A friendly team of people enthusiastic about games
  • Possibilities for skill-development and growth
  • All our games for free
  • 27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution
  • In case you will move from another country, we can offer you relocation assistance and package

Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.